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All of Rare's N64 titles are presented in 1080p on the Xbox One in combination with 4x MSAA.
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In comparison we can see how the lack of AA in the original N64 titles running on PC at the same resolution creates generates mild shimmering around edges on distant scenery.
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The use of anti-aliasing gives these games a clean look free from obvious jaggies and hard edges. This provides purists with the original unaltered versions of Killer Instinct Gold, Blast Corps, Jet Force Gemini and Conker's Bad Fur Day, but with some basic upgrades in the form of native 1080p resolution and 4x MSAA, which allows image quality to match up with 4J Studios' previous N64 conversion work.Īll of Rare's N64 titles are presented in 1080p on the Xbox One in combination with 4x MSAA. We suspect emulation is used instead of directly porting over each of the games individually to the hardware, with what looks like the same baseline emulator handling all four titles. With Rare Replay, rather than manually porting each game across to provide an 'idealised' version of these N64 classics, it seems the minimal amount of work has been done in getting the games up and running on the Xbox One. It's been possible to play these games in 1080p with widescreen support via emulation on PC for several years, which is enough to provide a lovely boost in visual fidelity over running on an N64, but never on console. However, we feel the lack of a 60fps is a bit of a missed opportunity, but easily forgivable bearing in mind the wealth of value Rare Replay offers, the high standard of these particular conversions and the quality of the games themselves.īlast Corps, Jet Force Gemini and Conker's Bad Fur Day have never been re-released before on any platform, and as a result haven't previously received the same 1080p remastering employed by 4J Studios. Gameplay still feels smooth and responsive, clearly delivering a firm improvement over the N64 originals.
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The use of 360 backwards compatibility mode also means Banjo-Kazooie and its sequel remain locked at 30fps, dashing any hope a performance upgrade could be on the cards.
Performance is also identical between Xbox 360 and Xbox One with Perfect Dark offering up a solid 60fps experience that further enhances the remastered visuals and dual analogue controls - it's the definitive way of experiencing Rare's classic shooter. The Banjo-Kazooie games were also given a similar treatment, though these remasters are limited to 30fps with little in the way of visual changes, outside of rendering in 1080p with anti-aliasing and refactoring the presentation to better support widescreen displays. Perfect Dark on Xbox Live Arcade set the standard for a modern re-release of a classic N64 title, with 4J Studios delivering a welcome 1080p upgrade along with 60fps gameplay and reworked graphics that made the original artwork more palatable for display in high definition, without compromising the original artistic vision for the game. Thankfully, Microsoft now appears to have corrected this oversight.
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Already we see an upgrade over the first release of the Xbox 360 virtual machine - there we saw native 1080p games downscaled to 720p, then upscaled back to full HD again.
This means we get native 1080p visuals for all three games including full widescreen support and 4x multi-sampling anti-aliasing (MSAA). Each game gets a separate icon on the dashboard outside of Rare Replay (though they can be accessed through the collection, too), while the quality of the conversion work is identical to the original Xbox Live Arcade releases. The classic Perfect Dark and the two N64 Banjo-Kazooie titles adopt the former approach, with all three handled via 360 backwards compatibility mode. Where there is no existing Xbox 360 work, the firm appears to have deployed an N64 emulator, running the games 'as is', albeit with a massively improved native rendering resolution. Rare's strategy in bringing its N64 back catalogue to Xbox One follows two distinct approaches: where there is an existing Xbox 360 remaster, that's the version included in Replay, operating under the backwards compatibility virtual machine revealed at E3. But the big takeaway is this: Rare has delivered each and every one of its N64 offerings at full 1080p resolution, though overall results are a little mixed. One of the key selling points of the package is the inclusion of the majority of Rare's N64 line-up, with the likes of Blast Corps and Jet Force Gemini available on console for the first time since their launch in 1997. 30 games from one of the world's most celebrated developers packed into a collection for just £19.99 - Rare Replay represents remarkable value, with a range of titles spanning early Spectrum hits such as Jetpac and Sabrewulf to modern releases such as Perfect Dark Zero and Banjo-Kazooie: Nuts & Bolts.